Time Thief Double Barrel
DARK

Time Thief Double Barrel

  • Archetype:
  • Time Thief

  • ATK:
  • 2200

  • DEF:
  • 2200

  • View:
  • 4111




2 Level 4 monsters When your opponent activates a card or effect: You can detach up to 3 different types of materials from this card (Monster, Spell, and Trap), then apply the following effect(s) depending on what was detached, in sequence. ● Monster: This card gains 400 ATK. ● Spell: Take control of 1 face-up monster your opponent controls until the End Phase, but it cannot declare an attack nor activate its effects this turn. ● Trap: Negate the effects of 1 Effect Monster on the field until the end of this turn. You can only use this effect of "Time Thief Double Barrel" once per turn.




 
 
AI Power Analysis
Removal / NegationConfidence: MediumEvaluated Oct 7, 2026
64± 8/ 100
Power Score
Intrinsic 63
Deck 65

Time Thief Double Barrel — Power Evaluation

Final Score: 64 ± 8 · Confidence: Medium

  • Intrinsic: 63 · Deck: 65 · Meta: provisional
  • Primary role: Removal / Negation · Secondary: Board breaker

Why it scores here

Time Thief Double Barrel scores on its quick-effect interaction: it answers any opponent activation by detaching up to three different material types, giving a +400 ATK pump, a control steal of a face-up monster until End Phase, or a negation of one face-up Effect Monster. Its strength is flexibility and reach across card types, not its 2200 ATK or 4 Rank. The score is held down by the Rank 4 Xyz requirement, the once-per-turn limit, and the absence of any combo evidence, so the combo and resource axes stay modest. Deck presence (206 decks, 1 copy typical) confirms the card is consistently played, but that frequency is not used to inflate the score.

Axis scores

Axis Score Evidence
Accessibility 62 Needs two Level 4 monsters to Xyz Summon and materials on the field to activate; 206 recent decks and a 100% inclusion rate in three archetypes show it is routinely reachable, but no as_starter or as_searched data exists (observed for deck inclusion, inferred for access routes).
Combo & Conversion 40 Text shows it converts materials into a steal, a negate or an ATK pump at instant speed, but it builds no board on its own and there are zero recorded combo boards (inferred from text).
Resource Economy 40 Its effects are paid by detaching its own materials, which is a real cost; no card draw, search or GY refuel appears in the text (verified from text).
Effect & Interaction 78 Responds to any opponent card or effect activation and offers three interaction modes, including a monster steal and a negate of an Effect Monster, both of which are hard to play around; limited by once per turn and the negate being limited to Effect Monsters (verified from text).
Material Utility 20 As a Rank 4 Xyz it cannot be used as a Level material, and the text gives no material-use role; its value as material is minimal (verified from text).
Resilience & Flexibility 55 Once-per-turn use and dependence on field materials limit recovery, but it can act on any opponent turn and across multiple zones via different material types (inferred from text).
Deck-Building Efficiency 62 Single-copy use is standard (typical_copies 1, avg 1.23 across 206 decks) and it needs no garnet or lock; the Level 4 Xyz requirement is the only restriction (observed from deck evidence).

Calculation

Weight profile: 0.7 Removal/Negation + 0.3 Board breaker. Intrinsic ≈ 63, Deck ≈ 65, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Responds to any opponent activation with three modes (ATK pump, control steal, Effect Monster negate)
  • Control-steal mode converts an opposing monster into a tempo swing for one turn
  • Routinely played: 206 recent decks, 51 archetypes, typically 1 copy
  • Strong partner support in the Time Thief decks it sits in (observed top_partners)

Weaknesses

  • Once per turn limit on its effect
  • Needs two Level 4 monsters and field materials to be live
  • Trap-mode negate only hits Effect Monsters and only lasts the current turn
  • Steal-mode monster cannot attack or activate effects that turn
  • No combo evidence: starter, searched and end-board roles are unverified

Counters / choke points

  • Opponent's in-chain responses to the activation (inferred: the effect is a response that can be answered)
  • Negation of its effect on resolution, which strips its material plan (inferred from text)
  • Opponent removal or Xyz-material-based disruption before activation (inferred, unverified)

Best use

Interaction Xyz: a quick-effect responder that uses its own materials to answer opponent activations. Decks: Time Thief, Ryzeal, Argostars, Borrel, Raidraptor, S-Force, Phantom Knights. Suggested copies: 1.

Evidence & gaps

  • Verified: Two Level 4 monsters are needed for the Xyz Summon (card text); Effect detaches up to 3 different material types: Monster (+400 ATK), Spell (control steal until End Phase), Trap (negate 1 Effect Monster until end of turn) (card text); Effect is once per turn (card text); 206 decks, 67.5% in gameplay type 7, typical_copies 1 (deck evidence)
  • Observed: 100% inclusion in three archetypes at typical_copies 1 (usage_statistics); Top partners include Time Thief Redoer at 89.8% co-occurrence (deck evidence)
  • Inferred: Accessible in most Time Thief lines through its Level 4 support base (inferred from partners and archetype data); Instant-speed interaction makes it hard to play around (inferred from text)
  • Data gaps: no combos supplied: combo conversion is text-only inference no banlist token: assumed 3 copies (unlimited) no as_starter, as_searched or as_material data no top_card_context rankings no dated rulings for the multi-material detach sequence











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